Station XX-14022 · no signal
Hytyme Rust Server
Offline 9.245.2.8:28015 checked 1d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,022
- top 63%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 16:34 UTC22d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 3 Oct, 20:48 UTC23d ago | M0.0▲rising | 1 | – | 1.8 days | 0 | |
| Fri 2 Oct, 18:07 UTC25d ago | M0.0■steady | 0 | – | 1.1 days | 0 | |
| Thu 1 Oct, 20:50 UTC FW25d ago | M0.0■steady | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Hytyme Rust Server?
Generated by the game, the map on Hytyme Rust Server is procedural, size 4,096 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on Hytyme Rust Server?
The name of Hytyme Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Hytyme Rust Server right now?
No players are recorded on Hytyme Rust Server at this moment; it is offline, and the last sighting was 26 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Hytyme Rust Server rank against other Rust servers?
Over the last seven days, Hytyme Rust Server recorded enough player hours to reach #14,022 worldwide, placing it in the top 63% of all ranked servers.
Operator and location
How reliably does Hytyme Rust Server stay online?
Hytyme Rust Server is down at the moment; the last recorded contact was 26 hours ago. Going by the uptime figure it reports, it restarted about 5 days 1 hours ago. It was up 95% of the time across the last 7 full days: 159 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Does Hytyme Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 209 server fps, with a floor of 161. The world held up to 90,958 entities at its peak, buildings and deployables included. Its highest memory use was 3,936 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Hytyme Rust Server hosted?
No region is published by Hytyme Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 9.245.2.8:28015.
What build of Rust does Hytyme Rust Server use?
Hytyme Rust Server is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Hytyme Rust Server?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Hytyme Rust Server run its wipes?
No next wipe can be predicted for Hytyme Rust Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 22 days 3 hours.
Tags
What do the server tags on Hytyme Rust Server mean?
The game's server browser reads the tags Hytyme Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Hytyme Rust Server appear?
You will find Hytyme Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Hytyme Rust Server?
To join, enter client.connect 9.245.2.8:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.