Rust Server TrendsSeismic network · station log
Recording Stations11,896 Players92,145 Active4,078 Wipes · 3 h167 48 h

Station XX-14022 · no signal

Hytyme Rust Server

Offline 9.245.2.8:28015 checked 1d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,022
top 63%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14022 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0000:0004:0009:0013:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0000:0004:0009:0013:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 16:34 UTC22d ago M0.0rising 1 – running 0
Sat 3 Oct, 20:48 UTC23d ago M0.0rising 1 – 1.8 days 0
Fri 2 Oct, 18:07 UTC25d ago M0.0steady 0 – 1.1 days 0
Thu 1 Oct, 20:50 UTC FW25d ago M0.0steady 0 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
203/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
185/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
162/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
59/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Hytyme Rust Server?

Generated by the game, the map on Hytyme Rust Server is procedural, size 4,096 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on Hytyme Rust Server?

The name of Hytyme Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Hytyme Rust Server right now?

No players are recorded on Hytyme Rust Server at this moment; it is offline, and the last sighting was 26 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Hytyme Rust Server rank against other Rust servers?

Over the last seven days, Hytyme Rust Server recorded enough player hours to reach #14,022 worldwide, placing it in the top 63% of all ranked servers.

Operator and location

How reliably does Hytyme Rust Server stay online?

Hytyme Rust Server is down at the moment; the last recorded contact was 26 hours ago. Going by the uptime figure it reports, it restarted about 5 days 1 hours ago. It was up 95% of the time across the last 7 full days: 159 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Does Hytyme Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 209 server fps, with a floor of 161. The world held up to 90,958 entities at its peak, buildings and deployables included. Its highest memory use was 3,936 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Hytyme Rust Server hosted?

No region is published by Hytyme Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 9.245.2.8:28015.

What build of Rust does Hytyme Rust Server use?

Hytyme Rust Server is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Hytyme Rust Server?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Hytyme Rust Server run its wipes?

No next wipe can be predicted for Hytyme Rust Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 22 days 3 hours.

Tags

What do the server tags on Hytyme Rust Server mean?

The game's server browser reads the tags Hytyme Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Hytyme Rust Server appear?

You will find Hytyme Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Hytyme Rust Server?

To join, enter client.connect 9.245.2.8:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.