Station XX-13271 · no signal
WuyZar DevServer - Custom
Offline 89.92.195.164:28015 checked 39d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,271
- no region published
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on WuyZar DevServer - Custom?
No gather rate appears in the name of WuyZar DevServer - Custom. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on WuyZar DevServer - Custom?
No players are recorded on WuyZar DevServer - Custom at this moment; it is offline, and the last sighting was 39 days 13 hours ago.
How does WuyZar DevServer - Custom rank against other Rust servers?
On player hours for the past week, WuyZar DevServer - Custom sits at #13,271, which puts it inside the top – of every ranked server.
Operator and location
How reliably does WuyZar DevServer - Custom stay online?
No contact with WuyZar DevServer - Custom right now, and the last recorded contact was 39 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does WuyZar DevServer - Custom run from?
No region is published by WuyZar DevServer - Custom. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 89.92.195.164:28015 is the address it uses.
What build of Rust does WuyZar DevServer - Custom use?
Rust network protocol 2633 and build 162929 on Windows is what WuyZar DevServer - Custom runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does WuyZar DevServer - Custom wipe, and on which days?
The rhythm of WuyZar DevServer - Custom cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 54 days 8 hours.
Tags
What do the server tags on WuyZar DevServer - Custom mean?
Tags published by WuyZar DevServer - Custom and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does WuyZar DevServer - Custom appear?
These Rust Server Trends lists include WuyZar DevServer - Custom: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto WuyZar DevServer - Custom?
You can connect by pressing F1 in Rust and typing client.connect 89.92.195.164:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.