Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station XX-7314 · no signal

CrazyLand PVP LOCAL

Offline 89.92.108.222:28016 checked 1d ago

moddedcarbon
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 1
Rank
#7,314
top 33%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7314 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 18:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0018:0019:0021:0022:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 20:00 UTC2d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
44/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
62/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
18/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CrazyLand PVP LOCAL?

A procedural map runs on CrazyLand PVP LOCAL, generated by the game.

Which settings and rules apply on CrazyLand PVP LOCAL?

You will find no gather rate in the name of CrazyLand PVP LOCAL. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on CrazyLand PVP LOCAL?

A reading taken now finds CrazyLand PVP LOCAL offline; the most recent activity was 29 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

How does CrazyLand PVP LOCAL rank against other Rust servers?

Over the last seven days, CrazyLand PVP LOCAL recorded enough player hours to reach #7,314 worldwide, placing it in the top 33% of all ranked servers.

Server facts

How reliably does CrazyLand PVP LOCAL stay online?

CrazyLand PVP LOCAL is down at the moment; the last recorded contact was 29 hours ago. 10 of 48 hours in the last 2 full days were up time, 21% of the total. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Which region does CrazyLand PVP LOCAL run from?

Nothing about a region comes from CrazyLand PVP LOCAL. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 89.92.108.222:28016.

What build of Rust does CrazyLand PVP LOCAL use?

CrazyLand PVP LOCAL is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on CrazyLand PVP LOCAL?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does CrazyLand PVP LOCAL wipe, and on which days?

The rhythm of CrazyLand PVP LOCAL cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 7 hours.

Tags

What do the server tags on CrazyLand PVP LOCAL mean?

The game's server browser reads the tags CrazyLand PVP LOCAL publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CrazyLand PVP LOCAL appear?

The Rust Server Trends lists that take in CrazyLand PVP LOCAL are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto CrazyLand PVP LOCAL?

To join, enter client.connect 89.92.108.222:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.