Station XX-11518 · no signal
GRUST TEST SERVER
Offline 89.35.130.4:20962 checked 1d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #11,518
- top 52%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.1 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 16:59 UTC18d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 29 Sep, 15:10 UTC29d ago | M0.0▼falling | 0 | – | 11.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on GRUST TEST SERVER?
GRUST TEST SERVER uses a procedural map, which the game generates.
Which settings and rules apply on GRUST TEST SERVER?
The name of GRUST TEST SERVER gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on GRUST TEST SERVER?
GRUST TEST SERVER is not responding at this moment and is offline, last seen 44 hours ago. The seven-day average is 1 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.
How does GRUST TEST SERVER rank against other Rust servers?
The last seven days of player hours place GRUST TEST SERVER at #11,518, in the top 52% of all ranked servers.
Operator and location
How reliably does GRUST TEST SERVER stay online?
No contact with GRUST TEST SERVER right now, and the last recorded contact was 44 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.
Which region does GRUST TEST SERVER run from?
A region is not published by GRUST TEST SERVER. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 89.35.130.4:20962 is the address it uses.
What build of Rust does GRUST TEST SERVER use?
Rust network protocol 2635 and build 167398 on Linux is what GRUST TEST SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on GRUST TEST SERVER?
The recent wipes averaged a busiest count of 0 players. 1 hours after the latest wipe, the crowd peaked.
How often does GRUST TEST SERVER wipe, and on which days?
The rhythm of GRUST TEST SERVER cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 18 days 20 hours.
Lists and tags
What do the server tags on GRUST TEST SERVER mean?
The game's server browser reads the tags GRUST TEST SERVER publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does GRUST TEST SERVER appear?
You will find GRUST TEST SERVER on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to GRUST TEST SERVER?
To join, enter client.connect 89.35.130.4:20962 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.