Station XX-15349 · recording
NAE PvE
Online 89.34.97.209:28080 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 00:48 UTC25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 28 Sep, 02:27 UTC30d ago | M0.0■steady | 1 | halved by day 3 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on NAE PvE?
Generated by the game, the map on NAE PvE is procedural, size 1,800 with seed 937198614. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on NAE PvE?
The name of NAE PvE gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on NAE PvE right now?
A reading taken now shows 0 players on NAE PvE, which has 50 slots. The seven-day average for this server is 0 players.
How does NAE PvE rank against other Rust servers?
Over the last seven days, NAE PvE recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does NAE PvE stay online?
Right now, you can reach NAE PvE. Its reported uptime points to a restart about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.
How well does NAE PvE perform under load?
Its average server fps over the last 48 hours was 235, and it never dropped below 202. The world held up to 13,479 entities at its peak, buildings and deployables included. Its highest memory use was 1,012 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does NAE PvE run from?
No region is published by NAE PvE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 89.34.97.209:28080.
Which Rust version is NAE PvE running?
Rust network protocol 2635 and build 168909 on Windows is what NAE PvE runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on NAE PvE?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
On what timetable does NAE PvE run its wipes?
Too few wipes of NAE PvE are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 22 hours.
Lists and tags
What do the server tags on NAE PvE mean?
The game's server browser reads the tags NAE PvE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does NAE PvE appear?
The Rust Server Trends lists that take in NAE PvE are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to NAE PvE?
Enter client.connect 89.34.97.209:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.