Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,607 Active2,934 Wipes · 3 h91 48 h

Station XX-3257 · recording

crazi town

Online 89.34.97.13:28080 checked 11m ago

moddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 2
Rank
#3,257
top 15%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-3257 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 09:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 00:21 UTC2d ago – – – – – 2
Sun 25 Oct, 23:45 UTC3d ago – – – – – 0
Sun 25 Oct, 23:26 UTC3d ago – – – – – 2
Sun 25 Oct, 20:16 UTC3d ago – – – – – 2
Sun 25 Oct, 17:43 UTC3d ago – – – – – 0
Sun 25 Oct, 15:55 UTC3d ago – – – – – 0
Fri 23 Oct, 22:34 UTC5d ago – – – – – 2
Thu 22 Oct, 19:04 UTC6d ago – – – – – 0
Thu 22 Oct, 01:54 UTC7d ago – – – – – 0
Thu 22 Oct, 01:32 UTC7d ago – – – – – 0
Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on crazi town?

Generated by the game, the map on crazi town is procedural, size 5,000 with seed 22. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on crazi town?

No gather rate appears in the name of crazi town. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on crazi town right now?

At this moment, crazi town records 2 players across 50 slots. The seven-day average is 1 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 2 players.

How does crazi town rank against other Rust servers?

Over the last seven days, crazi town recorded enough player hours to reach #3,257 worldwide, placing it in the top 15% of all ranked servers.

Server details

How reliably does crazi town stay online?

crazi town is up at the moment. Its reported uptime points to a restart about 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does crazi town hold a steady tick rate?

The 48-hour average is 70 server fps; 48 is the lowest observed. At its highest, it carried 138,700 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,536 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does crazi town run from?

Nothing about a region comes from crazi town. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 89.34.97.13:28080.

What build of Rust does crazi town use?

On Windows, crazi town runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does crazi town run its wipes?

No wipe schedule is kept by crazi town, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on crazi town mean?

The game's server browser reads the tags crazi town publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does crazi town appear?

The Rust Server Trends lists that take in crazi town are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto crazi town?

Enter client.connect 89.34.97.13:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.