Station XX-7920 · recording
V-SMP Charity Event
Online 89.28.237.58:28015 checked 13m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,920
- top 36%
- Last wipe
- 8h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 23:00 UTC
- Peak · 48 h
- 2most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 16:26 UTC8h ago | – | – | – | – | running | 0 |
| Sun 25 Oct, 04:24 UTC2d ago | M0.0▲rising | 1 | halved by day 1 | 2.5 days | 0 | |
| Sat 24 Oct, 10:46 UTC3d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Mon 19 Oct, 17:07 UTC8d ago | M0.0▲rising | 1 | halved by day 1 | 4.7 days | 0 | |
| Sat 17 Oct, 15:31 UTC10d ago | M0.0▲rising | 1 | held half | 2.1 days | 0 | |
| Thu 15 Oct, 21:07 UTC12d ago | M0.3▲rising | 2 | – | 1.8 days | 0 | |
| Wed 14 Oct, 16:54 UTC13d ago | M0.0▲rising | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on V-SMP Charity Event?
Generated by the game, the map on V-SMP Charity Event is procedural, size 5,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on V-SMP Charity Event?
No gather rate appears in the name of V-SMP Charity Event. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on V-SMP Charity Event right now?
A reading taken now shows 0 players on V-SMP Charity Event, which has 10 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 1 players.
How does V-SMP Charity Event rank against other Rust servers?
Over the last seven days, V-SMP Charity Event recorded enough player hours to reach #7,920 worldwide, placing it in the top 36% of all ranked servers.
Operator and location
How reliably does V-SMP Charity Event stay online?
As recorded now, V-SMP Charity Event is running. The uptime it reports puts its last restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 27 September 2026 is when Rust Server Trends first recorded it.
How well does V-SMP Charity Event perform under load?
Across the last 48 hours it averaged 233 server fps, with a floor of 168. The world held up to 22,611 entities at its peak, buildings and deployables included. It reached a ceiling of 3,122 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does V-SMP Charity Event run from?
Nothing about a region comes from V-SMP Charity Event. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 89.28.237.58:28015 is the address it uses.
Which Rust version is V-SMP Charity Event running?
Rust network protocol 2635 and build 167781 on Windows is what V-SMP Charity Event runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on V-SMP Charity Event?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does V-SMP Charity Event wipe, and on which days?
There is no next wipe to predict at V-SMP Charity Event, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 8 hours.
Lists and tags
What do the server tags on V-SMP Charity Event mean?
Tags published by V-SMP Charity Event and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does V-SMP Charity Event appear?
You will find V-SMP Charity Event on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connecting
What steps get you onto V-SMP Charity Event?
Enter client.connect 89.28.237.58:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.