Rust Server TrendsSeismic network · station log
Recording Stations11,697 Players60,803 Active3,467 Wipes · 3 h115 48 h

Station XX-8611 · no signal

Hosted by incloudgame.ru

Offline 89.248.236.141:27185 checked 2h ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,611
top 39%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-8611 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 09:34 UTC20d ago M0.3rising 2 – running 0
Thu 8 Oct, 00:13 UTC20d ago M0.3rising 2 – 0.4 days 0
Wed 7 Oct, 10:48 UTC21d ago M0.0rising 1 – 0.6 days 0
Tue 6 Oct, 14:04 UTC21d ago M0.5rising 3 – 0.9 days 0
Mon 5 Oct, 12:00 UTC22d ago M0.6rising 4 – 1.1 days 0
Sun 4 Oct, 23:41 UTC23d ago M0.6rising 4 – 0.5 days 0
Sun 4 Oct, 14:58 UTC23d ago M0.6rising 4 – 0.4 days 0
Sun 4 Oct, 02:06 UTC24d ago M0.6rising 4 – 0.5 days 0
Sat 3 Oct, 16:15 UTC24d ago M0.8rising 6 – 0.4 days 0
Sat 3 Oct, 09:54 UTC25d ago M0.9rising 9 – 0.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
166/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
182/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
137/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
15/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
53/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Hosted by incloudgame.ru?

The map on Hosted by incloudgame.ru is procedural, produced by the game.

Which settings and rules apply on Hosted by incloudgame.ru?

You will find no gather rate in the name of Hosted by incloudgame.ru. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Hosted by incloudgame.ru right now?

A reading taken now finds Hosted by incloudgame.ru offline; the most recent activity was 2 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Hosted by incloudgame.ru rank against other Rust servers?

Over the last seven days, Hosted by incloudgame.ru recorded enough player hours to reach #8,611 worldwide, placing it in the top 39% of all ranked servers.

Server facts

How reliably does Hosted by incloudgame.ru stay online?

No contact with Hosted by incloudgame.ru right now, and the last recorded contact was 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Hosted by incloudgame.ru run from?

A region is not published by Hosted by incloudgame.ru. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 89.248.236.141:27185 is the address it uses.

Which Rust version is Hosted by incloudgame.ru running?

Hosted by incloudgame.ru is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Hosted by incloudgame.ru?

2 players, on average, was the busiest crowd at its recent wipes. 37 hours after the latest wipe, the crowd peaked.

On what timetable does Hosted by incloudgame.ru run its wipes?

No next wipe can be predicted for Hosted by incloudgame.ru, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on Hosted by incloudgame.ru mean?

Tags published by Hosted by incloudgame.ru and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Hosted by incloudgame.ru appear?

You will find Hosted by incloudgame.ru on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Hosted by incloudgame.ru?

Enter client.connect 89.248.236.141:27185 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.