Rust Server TrendsSeismic network · station log
Recording Stations11,608 Players34,356 Active2,818 Wipes · 3 h71 48 h

Station XX-4581 · no signal

Kackspacken Server

Offline 89.247.6.242:28015 checked 47m ago

moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 3
Rank
#4,581
top 21%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-4581 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+3into Wed 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123417:0019:0005:0006:0019:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608017:0019:0005:0006:0019:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
59/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
93/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
31/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Kackspacken Server?

Generated by the game, the map on Kackspacken Server is procedural, size 4,250 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Kackspacken Server?

No gather rate appears in the name of Kackspacken Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Kackspacken Server right now?

A reading taken now finds Kackspacken Server offline; the most recent activity was 47 minutes ago. The seven-day average is 2 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 3 players.

How does Kackspacken Server rank against other Rust servers?

The last seven days of player hours place Kackspacken Server at #4,581, in the top 21% of all ranked servers.

Operator and location

How reliably does Kackspacken Server stay online?

Kackspacken Server is down at the moment; the last recorded contact was 47 minutes ago. Its reported uptime points to a restart about 3 hours ago. Of the 72 hours in the last 3 full days, it was up for 18, or 25% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Does Kackspacken Server hold a steady tick rate?

The 48-hour average is 59 server fps; 56 is the lowest observed. The world held up to 105,071 entities at its peak, buildings and deployables included. It reached a ceiling of 2,795 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Kackspacken Server run from?

No region is published by Kackspacken Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 89.247.6.242:28015.

Which Rust version is Kackspacken Server running?

Kackspacken Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Kackspacken Server run its wipes?

On record so far are too few of Kackspacken Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 4 days 11 hours.

Lists and tags

What do the server tags on Kackspacken Server mean?

These are the tags Kackspacken Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Kackspacken Server appear?

You will find Kackspacken Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto Kackspacken Server?

Enter client.connect 89.247.6.242:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.