Station XX-4581 · no signal
Kackspacken Server
Offline 89.247.6.242:28015 checked 47m ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 2
- peak 3
- Rank
- #4,581
- top 21%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +3into Wed 19:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Kackspacken Server?
Generated by the game, the map on Kackspacken Server is procedural, size 4,250 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Kackspacken Server?
No gather rate appears in the name of Kackspacken Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Kackspacken Server right now?
A reading taken now finds Kackspacken Server offline; the most recent activity was 47 minutes ago. The seven-day average is 2 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 3 players.
How does Kackspacken Server rank against other Rust servers?
The last seven days of player hours place Kackspacken Server at #4,581, in the top 21% of all ranked servers.
Operator and location
How reliably does Kackspacken Server stay online?
Kackspacken Server is down at the moment; the last recorded contact was 47 minutes ago. Its reported uptime points to a restart about 3 hours ago. Of the 72 hours in the last 3 full days, it was up for 18, or 25% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Does Kackspacken Server hold a steady tick rate?
The 48-hour average is 59 server fps; 56 is the lowest observed. The world held up to 105,071 entities at its peak, buildings and deployables included. It reached a ceiling of 2,795 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Kackspacken Server run from?
No region is published by Kackspacken Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 89.247.6.242:28015.
Which Rust version is Kackspacken Server running?
Kackspacken Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Kackspacken Server run its wipes?
On record so far are too few of Kackspacken Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 4 days 11 hours.
Lists and tags
What do the server tags on Kackspacken Server mean?
These are the tags Kackspacken Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Kackspacken Server appear?
You will find Kackspacken Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto Kackspacken Server?
Enter client.connect 89.247.6.242:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.