Rust Server TrendsSeismic network · station log
Recording Stations11,881 Players89,789 Active4,026 Wipes · 3 h157 48 h

Station EU-8260 · recording

[Rust.kz] Test

Online EU 89.218.13.150:28015 checked 12m ago

weekly wipes vanillamoddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.5rising
+3 players on the day
7-day average
0
peak 3
Rank
#8,260
top 37% · #2116 in EU
Last wipe
11h ago
weekly schedule
Next wipe
6d 12h
Tue 3 Nov, 08:21 UTC
Seismic record · station EU-8260 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.5rising+3 players
Sharpest hour
+2into Tue 18:00 UTC
Peak · 48 h
3most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123408:0010:0012:0014:0016:0018:00Wiped Tue 27 Oct, 08:21 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
025507510008:0010:0012:0014:0016:0018:00Wiped Tue 27 Oct, 08:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 08:21 UTC, in 6d 12h. Its weekly schedule tag · low confidence

usual gap
4.2 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
33%else halves by day 2.5

Coming wipes

  1. 6d 12hTue 3 Nov, 08:21 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 13d 12hTue 10 Nov, 08:21 UTC
  4. 20d 12hTue 17 Nov, 08:21 UTC
  5. 27d 12hTue 24 Nov, 08:21 UTC
  6. 34d 12hTue 1 Dec, 08:21 UTC
  7. 36d 22hThu 3 Dec, 19:00 UTCFW
  8. 41d 12hTue 8 Dec, 08:21 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 08:21 UTC11h ago – – – – running 0
Fri 23 Oct, 15:43 UTC4d ago M0.0steady 0 – – 0
Thu 22 Oct, 10:08 UTC5d ago M0.5rising 3 – 1.2 days 0
Thu 15 Oct, 08:32 UTC12d ago M0.6rising 4 halved by day 3 7.1 days 0
Sat 10 Oct, 13:59 UTC17d ago M0.0rising 1 held half 4.8 days 0
Fri 2 Oct, 16:19 UTC25d ago M0.0rising 1 halved by day 2 7.9 days 0
Thu 1 Oct, 17:51 UTC FW26d ago M0.0rising 5 – 0.9 days 4
Wed 30 Sep, 06:07 UTC27d ago M0.7rising 5 – 1.5 days 0
Thu 24 Sep, 06:11 UTC33d ago M0.3rising 2 halved by day 3 6 days 0
Fri 18 Sep, 14:16 UTC39d ago M0.0steady 2 halved by day 1 5.7 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
184/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
33/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
24/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
43/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 13 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [Rust.kz] Test?

[Rust.kz] Test runs a procedural map of size 3,650 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [Rust.kz] Test?

The name of [Rust.kz] Test gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [Rust.kz] Test?

At this moment, [Rust.kz] Test records 1 players across 10 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 18:00 UTC, averaging 3 players.

How does [Rust.kz] Test rank against other Rust servers?

For player hours across the last seven days, [Rust.kz] Test takes #8,260 overall and #2,116 in Europe, inside the top 37% of all ranked servers.

Server facts

How reliably does [Rust.kz] Test stay online?

As recorded now, [Rust.kz] Test is running. Its reported uptime points to a restart about 9 hours ago. It was up 4% of the time across the last 7 full days: 6 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [Rust.kz] Test perform under load?

Its average server fps over the last 48 hours was 94, and it never dropped below 86. Buildings, deployables and all the rest of the world's entities brought it to a high of 80,699. It reached a ceiling of 2,469 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [Rust.kz] Test run from?

The EU tag is how [Rust.kz] Test lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 89.218.13.150:28015.

What build of Rust does [Rust.kz] Test use?

On Linux, [Rust.kz] Test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [Rust.kz] Test?

The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. By day 2.5 it fell below half in the wipes where it didn't hold.

How often does [Rust.kz] Test wipe, and on which days?

The prediction follows its tag, because too few of [Rust.kz] Test's wipes are on record to confirm its schedule. The date of its next wipe is Tuesday 3 November at 08:21 UTC. 11 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on [Rust.kz] Test mean?

The game's server browser reads the tags [Rust.kz] Test publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [Rust.kz] Test appear?

You will find [Rust.kz] Test on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which person or group runs [Rust.kz] Test?

One operator most likely runs these: [Rust.kz] Test and 1 other server we track, all publishing a rust.kz hostname.

Connecting

What steps get you onto [Rust.kz] Test?

You can connect by pressing F1 in Rust and typing client.connect 89.218.13.150:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/STJwd78hZz.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.