Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players33,003 Active2,823 Wipes · 3 h78 48 h

Station EU-837 · recording

[Rust.kz] Classic

Online EU 89.218.13.144:28015 checked 11m ago

weekly wipes vanillaoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
12
peak 72
Rank
#837
top 4% · #374 in EU
Last wipe
6d ago
weekly schedule
Next wipe
10h
Thu 29 Oct, 14:28 UTC
Seismic record · station EU-837 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Wed 14:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51005:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:28 UTC, in 10h. Every Thursday at 14:28 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
49players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. 10hThu 29 Oct, 14:28 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hThu 12 Nov, 14:28 UTC
  4. 21d 10hThu 19 Nov, 14:28 UTC
  5. 28d 10hThu 26 Nov, 14:28 UTC
  6. 35d 14hThu 3 Dec, 19:00 UTCFW
  7. 42d 10hThu 10 Dec, 14:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 14:28 UTC6d ago M1.8rising 72 – running 3
Thu 15 Oct, 14:28 UTC13d ago M1.5rising 39 halved by day 3 7 days 10
Thu 8 Oct, 14:28 UTC20d ago M1.4rising 37 halved by day 4 7 days 10
Thu 1 Oct, 17:54 UTC FW27d ago M1.4rising 29 halved by day 4 6.9 days 3
Thu 24 Sep, 14:32 UTC34d ago M1.7rising 52 halved by day 4 7.1 days 5
Thu 17 Sep, 14:28 UTC41d ago M1.6rising 49 halved by day 4 7 days 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
152/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
13/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 235 on average
14/ 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [Rust.kz] Classic?

[Rust.kz] Classic runs a procedural map of size 3,650 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [Rust.kz] Classic?

You will find no gather rate in the name of [Rust.kz] Classic. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [Rust.kz] Classic?

A reading taken now shows 0 players on [Rust.kz] Classic, which has 500 slots. The seven-day average is 12 players, with a peak of 72. The last 48 hours show their highest activity at 15:00 UTC, averaging 7 players.

How does [Rust.kz] Classic rank against other Rust servers?

[Rust.kz] Classic is #374 in Europe and #837 worldwide on the past week's player hours, within the top 4% of ranked servers.

Server details

How reliably does [Rust.kz] Classic stay online?

As recorded now, [Rust.kz] Classic is running. The uptime it reports puts its last restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [Rust.kz] Classic hold a steady tick rate?

Across the last 48 hours it averaged 94 server fps, with a floor of 84. Buildings, deployables and all the rest of the world's entities brought it to a high of 98,456. It reached a ceiling of 3,362 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [Rust.kz] Classic run from?

The EU tag is how [Rust.kz] Classic lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.218.13.144:28015.

What build of Rust does [Rust.kz] Classic use?

Rust network protocol 2635 and build 168909 on Linux is what [Rust.kz] Classic runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [Rust.kz] Classic?

The recent wipes averaged a busiest count of 49 players. The peak on the most recent wipe came 2 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

How often does [Rust.kz] Classic wipe, and on which days?

every Thursday at 14:28 UTC is how [Rust.kz] Classic wipes. The date of its next wipe is Thursday 29 October at 14:28 UTC. It has run its current world for 6 days 13 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [Rust.kz] Classic mean?

Tags published by [Rust.kz] Classic and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [Rust.kz] Classic appear?

You will find [Rust.kz] Classic on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

Which person or group runs [Rust.kz] Classic?

The same operator most likely runs [Rust.kz] Classic and the 1 other server we track that also publishes a rust.kz hostname.

Connecting

What steps get you onto [Rust.kz] Classic?

You can connect by pressing F1 in Rust and typing client.connect 89.218.13.144:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/STJwd78hZz.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.