Station EU-837 · recording
[Rust.kz] Classic
Online EU 89.218.13.144:28015 checked 11m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 12
- peak 72
- Rank
- #837
- top 4% · #374 in EU
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 10h
- Thu 29 Oct, 14:28 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +3into Wed 14:00 UTC
- Peak · 48 h
- 10most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 14:28 UTC, in 10h. Every Thursday at 14:28 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 49players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- 10hThu 29 Oct, 14:28 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 10hThu 12 Nov, 14:28 UTC
- 21d 10hThu 19 Nov, 14:28 UTC
- 28d 10hThu 26 Nov, 14:28 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 10hThu 10 Dec, 14:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 14:28 UTC6d ago | M1.8▲rising | 72 | – | running | 3 | |
| Thu 15 Oct, 14:28 UTC13d ago | M1.5▲rising | 39 | halved by day 3 | 7 days | 10 | |
| Thu 8 Oct, 14:28 UTC20d ago | M1.4▲rising | 37 | halved by day 4 | 7 days | 10 | |
| Thu 1 Oct, 17:54 UTC FW27d ago | M1.4▲rising | 29 | halved by day 4 | 6.9 days | 3 | |
| Thu 24 Sep, 14:32 UTC34d ago | M1.7▲rising | 52 | halved by day 4 | 7.1 days | 5 | |
| Thu 17 Sep, 14:28 UTC41d ago | M1.6▲rising | 49 | halved by day 4 | 7 days | 5 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [Rust.kz] Classic?
[Rust.kz] Classic runs a procedural map of size 3,650 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on [Rust.kz] Classic?
You will find no gather rate in the name of [Rust.kz] Classic. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [Rust.kz] Classic?
A reading taken now shows 0 players on [Rust.kz] Classic, which has 500 slots. The seven-day average is 12 players, with a peak of 72. The last 48 hours show their highest activity at 15:00 UTC, averaging 7 players.
How does [Rust.kz] Classic rank against other Rust servers?
[Rust.kz] Classic is #374 in Europe and #837 worldwide on the past week's player hours, within the top 4% of ranked servers.
Server details
How reliably does [Rust.kz] Classic stay online?
As recorded now, [Rust.kz] Classic is running. The uptime it reports puts its last restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [Rust.kz] Classic hold a steady tick rate?
Across the last 48 hours it averaged 94 server fps, with a floor of 84. Buildings, deployables and all the rest of the world's entities brought it to a high of 98,456. It reached a ceiling of 3,362 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [Rust.kz] Classic run from?
The EU tag is how [Rust.kz] Classic lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.218.13.144:28015.
What build of Rust does [Rust.kz] Classic use?
Rust network protocol 2635 and build 168909 on Linux is what [Rust.kz] Classic runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [Rust.kz] Classic?
The recent wipes averaged a busiest count of 49 players. The peak on the most recent wipe came 2 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.
How often does [Rust.kz] Classic wipe, and on which days?
every Thursday at 14:28 UTC is how [Rust.kz] Classic wipes. The date of its next wipe is Thursday 29 October at 14:28 UTC. It has run its current world for 6 days 13 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on [Rust.kz] Classic mean?
Tags published by [Rust.kz] Classic and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [Rust.kz] Classic appear?
You will find [Rust.kz] Classic on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.
Which person or group runs [Rust.kz] Classic?
The same operator most likely runs [Rust.kz] Classic and the 1 other server we track that also publishes a rust.kz hostname.
Connecting
What steps get you onto [Rust.kz] Classic?
You can connect by pressing F1 in Rust and typing client.connect 89.218.13.144:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/STJwd78hZz.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
