Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players64,778 Active3,475 Wipes · 3 h117 48 h

Station XX-5883 · recording

PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES

Online 89.207.66.19:28016 checked 11m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,883
top 26%
Last wipe
13d ago
biweekly schedule
Next wipe
17h
Thu 29 Oct, 05:11 UTC
Seismic record · station XX-5883 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:11 UTC, in 17h. Its biweekly schedule tag · low confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 7

Coming wipes

  1. 17hThu 29 Oct, 05:11 UTC
  2. 8d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 05:11 UTC
  4. 28d 17hThu 26 Nov, 05:11 UTC
  5. 36d 7hThu 3 Dec, 19:00 UTCFW
  6. 42d 17hThu 10 Dec, 05:11 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 05:11 UTC13d ago M0.3rising 2 – running 0
Fri 2 Oct, 18:30 UTC25d ago M0.5rising 3 halved by day 1 12.4 days 0
Thu 17 Sep, 04:40 UTC41d ago M0.3rising 2 halved by day 13 15.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 39 on average
14/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 18 on average
20/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
9/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average
7/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average
1/ 50
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?

Generated by the game, the map on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES is procedural, size 4,250 with seed 1832977638. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?

No gather rate appears in the name of PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES right now?

At this moment, PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 0 players.

How does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES rank against other Rust servers?

On player hours for the past week, PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES sits at #5,883, which puts it inside the top 26% of every ranked server.

Operator and location

How reliably does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES stay online?

PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES is up at the moment. Going by the uptime figure it reports, it restarted about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES hold a steady tick rate?

Across the last 48 hours it averaged 69 server fps, with a floor of 63. At its highest, it carried 99,526 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,072 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES hosted?

A region is not published by PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.207.66.19:28016.

Which Rust version is PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES running?

PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?

On average, the busiest point of its recent wipes drew 2 players. 32 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.

How often does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES wipe, and on which days?

The prediction is taken from its tag, since PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES has too few wipes on record to confirm the schedule. Thursday 29 October at 05:11 UTC is when its next wipe is due. It has run its current world for 13 days 6 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES mean?

Tags published by PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES appear?

The Rust Server Trends lists that take in PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

How do you connect to PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?

Enter client.connect 89.207.66.19:28016 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://team.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.