Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players65,102 Active3,491 Wipes · 3 h113 48 h

Station XX-15491 · no signal

TestServer

Offline 89.182.183.225:28015 checked 40d ago

moddedoxide
Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 67%
Last wipe
69d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
175/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
132/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
55/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TestServer?

TestServer runs a procedural map of size 6,000 with seed 654317270, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on TestServer?

The name of TestServer gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on TestServer?

TestServer is not responding at this moment and is offline, last seen 40 days 21 hours ago.

How does TestServer rank against other Rust servers?

On player hours for the past week, TestServer sits at #15,491, which puts it inside the top 67% of every ranked server.

Server facts

How reliably does TestServer stay online?

TestServer is down at the moment; the last recorded contact was 40 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 September 2026 is when Rust Server Trends first recorded it.

Where in the world is TestServer hosted?

A region is not published by TestServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 89.182.183.225:28015.

Which Rust version is TestServer running?

On Windows, TestServer runs Rust network protocol 2633 and build 163493. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does TestServer wipe, and on which days?

Too few wipes of TestServer are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 69 days 18 hours.

Server tags

What do the server tags on TestServer mean?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TestServer appear?

You will find TestServer on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto TestServer?

Enter client.connect 89.182.183.225:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163493
Build It runs game build 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.