Rust Server TrendsSeismic network · station log
Recording Stations11,738 Players62,312 Active3,391 Wipes · 3 h192 48 h

Station XX-15327 · no signal

Vanilla

Offline 89.125.140.198:28015 checked 15d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,327
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep14 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers, and #606 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 05:52 UTC26d ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
2/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
1/ 233
[EA] Softcore 1 quad · monthly · 66 on average
116/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
21/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
51/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanilla?

A procedural map runs on Vanilla, generated by the game.

Which settings and rules apply on Vanilla?

No gather rate appears in the name of Vanilla. You can have up to 4 players in a group (quad). softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Vanilla right now?

Vanilla is not responding at this moment and is offline, last seen 15 days 18 hours ago.

How does Vanilla rank against other Rust servers?

On player hours for the past week, Vanilla sits at #15,327, which puts it inside the top 71% of every ranked server. Within quad, it places #606.

Server facts

How reliably does Vanilla stay online?

No contact with Vanilla right now, and the last recorded contact was 15 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Vanilla run from?

Nothing about a region comes from Vanilla. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 89.125.140.198:28015.

What build of Rust does Vanilla use?

Vanilla is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Vanilla wipe, and on which days?

Too few wipes of Vanilla are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 5 hours.

Server tags

What do the server tags on Vanilla mean?

Tags published by Vanilla and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp20 (Max players): The server has 20 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The server has no region code; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Vanilla appear?

You will find Vanilla on the following Rust Server Trends lists: Rust servers with the tutorial and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad.

Join the server

How do you connect to Vanilla?

To join, enter client.connect 89.125.140.198:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptsw,$r?,v2634,^t,gmsoftcore,cs166652,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp20
Max players The server has 20 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The server has no region code.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.