Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players71,182 Active3,639 Wipes · 3 h205 48 h

Station EU-16418 · no signal

TEAM PROJECT

Offline EU 89.105.208.146:28015 checked 33d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,418
top 71% · #2568 in EU
Last wipe
36d ago
weekly schedule
Next wipe
5d 5h
Tue 3 Nov, 18:39 UTC
Seismic record · station EU-16418 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Tuesday 3 November, 18:39 UTC, in 5d 5h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 62 on average
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KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 8 on average
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EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 6 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on TEAM PROJECT?

The name of TEAM PROJECT gives no gather rate. At the game's default, groups can have up to 8 players. It plays in battlefield mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on TEAM PROJECT right now?

TEAM PROJECT is not responding at this moment and is offline, last seen 33 days 20 hours ago.

How does TEAM PROJECT rank against other Rust servers?

For player hours across the last seven days, TEAM PROJECT takes #16,418 overall and #2,568 in Europe, inside the top 71% of all ranked servers.

Server details

How reliably does TEAM PROJECT stay online?

TEAM PROJECT is down at the moment; the last recorded contact was 33 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is TEAM PROJECT hosted?

With its EU tag, TEAM PROJECT lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 89.105.208.146:28015 is the address it uses.

Which Rust version is TEAM PROJECT running?

Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does TEAM PROJECT run its wipes?

From weekly: 7 days after its last wipe the next wipe of TEAM PROJECT is estimated. The date of its next wipe is Tuesday 3 November at 18:39 UTC. It has run its current world for 36 days 18 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on TEAM PROJECT mean?

The game's server browser reads the tags TEAM PROJECT publishes: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TEAM PROJECT appear?

These Rust Server Trends lists include TEAM PROJECT: EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to TEAM PROJECT?

You can connect by pressing F1 in Rust and typing client.connect 89.105.208.146:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp150
Max players Slots: 150.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.