Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players77,039 Active3,777 Wipes · 3 h111 48 h

Station EU-15871 · no signal

TEAM PROJECT

Offline EU 89.105.200.145:28015 checked 34d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,871
top 71% · #2537 in EU
Last wipe
36d ago
weekly schedule
Next wipe
5d 21h
Tue 3 Nov, 18:39 UTC
Seismic record · station EU-15871 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Tuesday 3 November, 18:39 UTC, in 5d 21h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 8 on average
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EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 6 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TEAM PROJECT?

No gather rate appears in the name of TEAM PROJECT. Groups hold up to 8 players, which is the default for the game. battlefield is the game mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on TEAM PROJECT?

TEAM PROJECT is not responding at this moment and is offline, last seen 34 days 1 hours ago.

How does TEAM PROJECT rank against other Rust servers?

The last seven days of player hours place TEAM PROJECT at #15,871, in the top 71% of all ranked servers and #2,537 in Europe.

Operator and location

How reliably does TEAM PROJECT stay online?

As recorded now, TEAM PROJECT is not reachable, the last contact having been 34 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is TEAM PROJECT hosted?

With its EU tag, TEAM PROJECT lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.105.200.145:28015.

Which Rust version is TEAM PROJECT running?

Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does TEAM PROJECT run its wipes?

From weekly: 7 days after its last wipe the next wipe of TEAM PROJECT is estimated. The date of its next wipe is Tuesday 3 November at 18:39 UTC. It has run its current world for 36 days 2 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on TEAM PROJECT mean?

The game's server browser reads the tags TEAM PROJECT publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TEAM PROJECT appear?

These Rust Server Trends lists include TEAM PROJECT: EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto TEAM PROJECT?

You can connect by pressing F1 in Rust and typing client.connect 89.105.200.145:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp150
Max players Slots: 150.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.