Station XX-11826 · no signal
Local AK Aim Training
Offline 89.105.200.130:28015 checked 5d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #11,826
- top 53%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 16.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 13:41 UTC5d ago | M0.0■steady | 1 | – | – | running | 1 |
| Thu 22 Oct, 19:20 UTC6d ago | M0.0▲rising | 1 | – | 1.8 days | 0 | |
| Mon 21 Sep, 17:46 UTC37d ago | M0.0■steady | 1 | – | 31.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Local AK Aim Training?
The name of Local AK Aim Training gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Local AK Aim Training?
Local AK Aim Training is not responding at this moment and is offline, last seen 5 days ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does Local AK Aim Training rank against other Rust servers?
The last seven days of player hours place Local AK Aim Training at #11,826, in the top 53% of all ranked servers.
Server details
How reliably does Local AK Aim Training stay online?
No contact with Local AK Aim Training right now, and the last recorded contact was 5 days ago. Of the 168 hours in the last 7 full days, it was up for 2, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
Which region does Local AK Aim Training run from?
A region is not published by Local AK Aim Training. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 89.105.200.130:28015 is the address it uses.
What build of Rust does Local AK Aim Training use?
Local AK Aim Training is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Local AK Aim Training?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Local AK Aim Training run its wipes?
No next wipe can be predicted for Local AK Aim Training, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days is how long the current world has been running.
Tags
What do the server tags on Local AK Aim Training mean?
These are the tags Local AK Aim Training publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Local AK Aim Training appear?
These Rust Server Trends lists include Local AK Aim Training: Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Local AK Aim Training?
To join, enter client.connect 89.105.200.130:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.