Station XX-8818 · no signal
MyTestServer
Offline 88.114.139.3:28015 checked 3h ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,818
- top 40%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 08:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 21:54 UTC1d ago | – | – | – | – | – | 1 |
| Sun 25 Oct, 10:50 UTC4d ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC4d ago | M0.0▲rising | 1 | – | 2.5 days | 0 | |
| Fri 23 Oct, 11:45 UTC6d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 11:03 UTC6d ago | M0.0■steady | 0 | – | 2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on MyTestServer?
MyTestServer runs a procedural map of size 2,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on MyTestServer?
You will find no gather rate in the name of MyTestServer. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on MyTestServer right now?
A reading taken now finds MyTestServer offline; the most recent activity was 3 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 08:00 UTC, averaging 1 players.
How does MyTestServer rank against other Rust servers?
Over the last seven days, MyTestServer recorded enough player hours to reach #8,818 worldwide, placing it in the top 40% of all ranked servers.
Server facts
How reliably does MyTestServer stay online?
No contact with MyTestServer right now, and the last recorded contact was 3 hours ago. The uptime it reports puts its last restart about 27 minutes ago. 11 of 120 hours in the last 5 full days were up time, 9% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
How well does MyTestServer perform under load?
Its average server fps over the last 48 hours was 234, and it never dropped below 226. At its highest, it carried 13,008 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,188 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does MyTestServer run from?
Nothing about a region comes from MyTestServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 88.114.139.3:28015 is the address it uses.
Which Rust version is MyTestServer running?
Rust network protocol 2635 and build 167781 on Windows is what MyTestServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does MyTestServer wipe, and on which days?
None of the resets at MyTestServer counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Tags
What do the server tags on MyTestServer mean?
These are the tags MyTestServer publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MyTestServer appear?
These Rust Server Trends lists include MyTestServer: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto MyTestServer?
Enter client.connect 88.114.139.3:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.