Station XX-12694 · no signal
My Rust DEV Server
Offline 87.255.2.244:28015 checked 5d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,694
- top 57%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Rust DEV Server?
The map on My Rust DEV Server is procedural, produced by the game.
Which settings and rules apply on My Rust DEV Server?
No gather rate appears in the name of My Rust DEV Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on My Rust DEV Server?
No players are recorded on My Rust DEV Server at this moment; it is offline, and the last sighting was 5 days 5 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does My Rust DEV Server rank against other Rust servers?
The last seven days of player hours place My Rust DEV Server at #12,694, in the top 57% of all ranked servers.
Operator and location
How reliably does My Rust DEV Server stay online?
No contact with My Rust DEV Server right now, and the last recorded contact was 5 days 5 hours ago. It was up 2% of the time across the last 7 full days: 3 of 168 hours. On 10 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does My Rust DEV Server run from?
No region is published by My Rust DEV Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 87.255.2.244:28015 is the address it uses.
Which Rust version is My Rust DEV Server running?
Rust network protocol 2635 and build 168909 on Windows is what My Rust DEV Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does My Rust DEV Server run its wipes?
Too few wipes of My Rust DEV Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 18 days 4 hours.
Server tags
What do the server tags on My Rust DEV Server mean?
Tags published by My Rust DEV Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust DEV Server appear?
You will find My Rust DEV Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to My Rust DEV Server?
To join, enter client.connect 87.255.2.244:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.