Station XX-15338 · recording
THE LION SQUAD Tirol Rust Server [PvP][DE/AT]
Online 87.247.213.69:28015 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 356d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
The procedural map on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is size 4,500 with seed 1059137560, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
No gather rate appears in the name of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] right now?
A reading taken now shows 0 players on THE LION SQUAD Tirol Rust Server [PvP][DE/AT], which has 100 slots. Averaged across the last seven days, the population was 0 players.
How does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] rank against other Rust servers?
The last seven days of player hours place THE LION SQUAD Tirol Rust Server [PvP][DE/AT] at #15,338, in the top 69% of all ranked servers.
Server facts
How reliably does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] stay online?
Right now, you can reach THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Going by the uptime figure it reports, it restarted about 15 days 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] perform under load?
Its average server fps over the last 48 hours was 36, and it never dropped below 7. At its highest, it carried 123,246 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,595 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hosted?
No region is published by THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 87.247.213.69:28015 is the address it uses.
What build of Rust does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] use?
THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is running Rust network protocol 2604 and build 136402 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] wipe, and on which days?
On record so far are too few of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 356 days 14 hours.
Lists and tags
What do the server tags on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] mean?
Tags published by THE LION SQUAD Tirol Rust Server [PvP][DE/AT] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2604 (Protocol): Game protocol 2604: to join, your game must match this version; cs136402 (Build): Game build: 136402; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] appear?
The Rust Server Trends lists that take in THE LION SQUAD Tirol Rust Server [PvP][DE/AT] are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
Enter client.connect 87.247.213.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://lionsquad.at.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.