Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players54,561 Active3,263 Wipes · 3 h144 48 h

Station XX-15338 · recording

THE LION SQUAD Tirol Rust Server [PvP][DE/AT]

Online 87.247.213.69:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
356d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
130/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
192/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
73/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
10/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
17/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

The procedural map on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is size 4,500 with seed 1059137560, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

No gather rate appears in the name of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] right now?

A reading taken now shows 0 players on THE LION SQUAD Tirol Rust Server [PvP][DE/AT], which has 100 slots. Averaged across the last seven days, the population was 0 players.

How does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] rank against other Rust servers?

The last seven days of player hours place THE LION SQUAD Tirol Rust Server [PvP][DE/AT] at #15,338, in the top 69% of all ranked servers.

Server facts

How reliably does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] stay online?

Right now, you can reach THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Going by the uptime figure it reports, it restarted about 15 days 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] perform under load?

Its average server fps over the last 48 hours was 36, and it never dropped below 7. At its highest, it carried 123,246 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,595 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hosted?

No region is published by THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 87.247.213.69:28015 is the address it uses.

What build of Rust does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] use?

THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is running Rust network protocol 2604 and build 136402 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] wipe, and on which days?

On record so far are too few of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 356 days 14 hours.

Lists and tags

What do the server tags on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] mean?

Tags published by THE LION SQUAD Tirol Rust Server [PvP][DE/AT] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2604 (Protocol): Game protocol 2604: to join, your game must match this version; cs136402 (Build): Game build: 136402; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] appear?

The Rust Server Trends lists that take in THE LION SQUAD Tirol Rust Server [PvP][DE/AT] are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

Enter client.connect 87.247.213.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://lionsquad.at.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2604,gmrust,cs136402,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2604
Protocol Game protocol 2604: to join, your game must match this version.
cs136402
Build Game build: 136402.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.