Station XX-15323 · no signal
Radimkův Černý svět
Offline 87.236.196.30:25585 checked 21h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:56 UTC FW27d ago | M0.3▲rising | 4 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Radimkův Černý svět?
The procedural map on Radimkův Černý svět is size 3,000 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Radimkův Černý svět?
No gather rate appears in the name of Radimkův Černý svět. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Radimkův Černý svět right now?
A reading taken now finds Radimkův Černý svět offline; the most recent activity was 21 hours ago. The population averaged 0 players over the past week.
How does Radimkův Černý svět rank against other Rust servers?
On player hours for the past week, Radimkův Černý svět sits at #15,323, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Radimkův Černý svět stay online?
Radimkův Černý svět is down at the moment; the last recorded contact was 21 hours ago. Going by the uptime figure it reports, it restarted about 14 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 1 October 2026 is when Rust Server Trends first recorded it.
How well does Radimkův Černý svět perform under load?
The 48-hour average is 204 server fps; 124 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,458. It reached a ceiling of 3,518 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Radimkův Černý svět run from?
No region is published by Radimkův Černý svět. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 87.236.196.30:25585 is the address it uses.
Which Rust version is Radimkův Černý svět running?
Rust network protocol 2634 and build 167231 on Linux is what Radimkův Černý svět runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Radimkův Černý svět?
On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Radimkův Černý svět wipe, and on which days?
At the force wipe each month Radimkův Černý svět wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours is how long the current world has been running.
Tags
What do the server tags on Radimkův Černý svět mean?
Tags published by Radimkův Černý svět and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Radimkův Černý svět appear?
These Rust Server Trends lists include Radimkův Černý svět: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Radimkův Černý svět?
To join, enter client.connect 87.236.196.30:25585 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://tamhost.cz.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.