Station XX-7794 · no signal
REVOLUTION 1917
Offline 87.225.97.157:28017 checked 1d ago
- Players now
- 2/ 10
- 20% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 2
- peak 2
- Rank
- #7,794
- top 35%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 10 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- +2into Tue 15:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 04:58 UTC26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 27 Sep, 08:19 UTC31d ago | M0.0■steady | 0 | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on REVOLUTION 1917?
Generated by the game, the map on REVOLUTION 1917 is procedural, size 4,000 with seed 1903718342. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on REVOLUTION 1917?
You will find no gather rate in the name of REVOLUTION 1917. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on REVOLUTION 1917 right now?
No players are recorded on REVOLUTION 1917 at this moment; it is offline, and the last sighting was 33 hours ago. Averaged across the last seven days the population was 2 players, reaching a peak of 2. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.
How does REVOLUTION 1917 rank against other Rust servers?
The last seven days of player hours place REVOLUTION 1917 at #7,794, in the top 35% of all ranked servers.
Server facts
How reliably does REVOLUTION 1917 stay online?
No contact with REVOLUTION 1917 right now, and the last recorded contact was 33 hours ago. The uptime it reports puts its last restart about 4 hours ago. It was up 4% of the time across the last 7 full days: 6 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
How well does REVOLUTION 1917 perform under load?
The 48-hour average is 231 server fps; 222 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 93,288. It reached a ceiling of 2,225 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does REVOLUTION 1917 run from?
No region is published by REVOLUTION 1917. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 87.225.97.157:28017.
Which Rust version is REVOLUTION 1917 running?
REVOLUTION 1917 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on REVOLUTION 1917?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 32 hours after the wipe.
How often does REVOLUTION 1917 wipe, and on which days?
The rhythm of REVOLUTION 1917 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 23 hours.
Server tags
What do the server tags on REVOLUTION 1917 mean?
The game's server browser reads the tags REVOLUTION 1917 publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does REVOLUTION 1917 appear?
These Rust Server Trends lists include REVOLUTION 1917: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto REVOLUTION 1917?
You can connect by pressing F1 in Rust and typing client.connect 87.225.97.157:28017 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.