Station EU-9934 · no signal
HzB_TestServer
Offline EU 87.180.55.67:28015 checked 2h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #9,934
- top 45% · #2269 in EU
- Last wipe
- 13d ago
- monthly schedule
- Next wipe
- 8d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 04:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on HzB_TestServer?
HzB_TestServer uses a procedural map, which the game generates.
Which settings and rules apply on HzB_TestServer?
No gather rate appears in the name of HzB_TestServer. The group limit is 8 players, the game's default. It plays in build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on HzB_TestServer?
No players are recorded on HzB_TestServer at this moment; it is offline, and the last sighting was 2 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.
How does HzB_TestServer rank against other Rust servers?
For player hours across the last seven days, HzB_TestServer takes #9,934 overall and #2,269 in Europe, inside the top 45% of all ranked servers.
Operator and location
How reliably does HzB_TestServer stay online?
No contact with HzB_TestServer right now, and the last recorded contact was 2 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does HzB_TestServer run from?
The EU tag is how HzB_TestServer lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 87.180.55.67:28015.
Which Rust version is HzB_TestServer running?
Rust network protocol 2635 and build 168909 on Windows is what HzB_TestServer runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does HzB_TestServer wipe, and on which days?
From the force wipe the next wipe of HzB_TestServer is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 13 days 12 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on HzB_TestServer mean?
These are the tags HzB_TestServer publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^k (Build server): Design and practise your bases here; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HzB_TestServer appear?
You will find HzB_TestServer on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust roleplay server trends. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto HzB_TestServer?
You can connect by pressing F1 in Rust and typing client.connect 87.180.55.67:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.