Station EU-12895 · no signal
HzB_TestServer
Offline EU 87.169.186.237:28015 checked 13d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,895
- top 60% · #2423 in EU
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on HzB_TestServer?
A procedural map runs on HzB_TestServer, generated by the game.
Which settings and rules apply on HzB_TestServer?
You will find no gather rate in the name of HzB_TestServer. Groups hold up to 8 players, which is the default for the game. In build & creative mode, building in a sandbox, and no gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on HzB_TestServer?
HzB_TestServer is not responding at this moment and is offline, last seen 13 days 14 hours ago.
How does HzB_TestServer rank against other Rust servers?
HzB_TestServer is #2,423 in Europe and #12,895 worldwide on the past week's player hours, within the top 60% of ranked servers.
Server facts
How reliably does HzB_TestServer stay online?
No contact with HzB_TestServer right now, and the last recorded contact was 13 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 14 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does HzB_TestServer run from?
With its EU tag, HzB_TestServer lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 87.169.186.237:28015.
What build of Rust does HzB_TestServer use?
Rust network protocol 2634 and build 167781 on Windows is what HzB_TestServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does HzB_TestServer run its wipes?
From the force wipe the next wipe of HzB_TestServer is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 7 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on HzB_TestServer mean?
These are the tags HzB_TestServer publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^k (Build server): You can design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does HzB_TestServer appear?
The Rust Server Trends lists that take in HzB_TestServer are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust roleplay server trends. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to HzB_TestServer?
To join, enter client.connect 87.169.186.237:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.