Station XX-5147 · recording
Chill
Online 87.120.167.233:29081 checked 10m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,147
- top 23%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 01:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 15:28 UTC2d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Chill?
Chill runs a procedural map of size 4,250 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on Chill?
No gather rate appears in the name of Chill. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Chill right now?
0 of the 30 slots on Chill are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 22:00 UTC, averaging 2 players.
How does Chill rank against other Rust servers?
On player hours for the past week, Chill sits at #5,147, which puts it inside the top 23% of every ranked server.
Server details
How reliably does Chill stay online?
Right now, you can reach Chill. The uptime it reports puts its last restart about 33 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 18 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Chill perform under load?
The 48-hour average is 138 server fps; 121 is the lowest observed. At its highest, it carried 108,817 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,753 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Chill run from?
Nothing about a region comes from Chill. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 87.120.167.233:29081.
Which Rust version is Chill running?
Chill is running Rust network protocol 2635 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Chill?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Chill run its wipes?
On record so far are too few of Chill's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 16 hours.
Lists and tags
What do the server tags on Chill mean?
Tags published by Chill and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Chill appear?
You will find Chill on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto Chill?
Enter client.connect 87.120.167.233:29081 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://gamever.io is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
