Station XX-15398 · no signal
LOCAL SERVER
Offline 87.117.25.243:28015 checked 15d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,398
- top 71%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 11:22 UTC23d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LOCAL SERVER?
A procedural map runs on LOCAL SERVER, generated by the game.
Which settings and rules apply on LOCAL SERVER?
No gather rate appears in the name of LOCAL SERVER. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on LOCAL SERVER right now?
A reading taken now finds LOCAL SERVER offline; the most recent activity was 15 days 19 hours ago.
How does LOCAL SERVER rank against other Rust servers?
On player hours for the past week, LOCAL SERVER sits at #15,398, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does LOCAL SERVER stay online?
No contact with LOCAL SERVER right now, and the last recorded contact was 15 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does LOCAL SERVER run from?
Nothing about a region comes from LOCAL SERVER. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 87.117.25.243:28015 is the address it uses.
Which Rust version is LOCAL SERVER running?
Rust network protocol 2634 and build 167584 on Windows is what LOCAL SERVER runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on LOCAL SERVER?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 44 hours after the wipe.
How often does LOCAL SERVER wipe, and on which days?
Too few wipes of LOCAL SERVER are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 14 hours.
Lists and tags
What do the server tags on LOCAL SERVER mean?
Tags published by LOCAL SERVER and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LOCAL SERVER appear?
You will find LOCAL SERVER on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to LOCAL SERVER?
To join, enter client.connect 87.117.25.243:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.