Station XX-15721 · no signal
Lebendige Welt - Testserver
Offline 87.106.1.39:28015 checked 34d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,721
- top 71%
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Lebendige Welt - Testserver?
Lebendige Welt - Testserver runs a procedural map of size 3,000 with seed 12345, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Lebendige Welt - Testserver?
You will find no gather rate in the name of Lebendige Welt - Testserver. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Lebendige Welt - Testserver?
A reading taken now finds Lebendige Welt - Testserver offline; the most recent activity was 34 days 13 hours ago.
How does Lebendige Welt - Testserver rank against other Rust servers?
On player hours for the past week, Lebendige Welt - Testserver sits at #15,721, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does Lebendige Welt - Testserver stay online?
As recorded now, Lebendige Welt - Testserver is not reachable, the last contact having been 34 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Lebendige Welt - Testserver run from?
A region is not published by Lebendige Welt - Testserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 87.106.1.39:28015.
Which Rust version is Lebendige Welt - Testserver running?
Lebendige Welt - Testserver is running Rust network protocol 2633 and build 163207 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Lebendige Welt - Testserver run its wipes?
On record so far are too few of Lebendige Welt - Testserver's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 53 days 8 hours.
Lists and tags
What do the server tags on Lebendige Welt - Testserver mean?
Tags published by Lebendige Welt - Testserver and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Lebendige Welt - Testserver appear?
The Rust Server Trends lists that take in Lebendige Welt - Testserver are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto Lebendige Welt - Testserver?
Enter client.connect 87.106.1.39:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.