Station XX-5688 · recording
Zxello Community | PVE & Roaming Scientists
Online 87.104.244.119:28015 checked 8m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,688
- top 26%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 18:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 12:18 UTC26d ago | M0.5▲rising | 3 | – | running | 0 | |
| Sun 27 Sep, 09:59 UTC31d ago | M0.0▲rising | 3 | held half | 5.1 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Zxello Community | PVE & Roaming Scientists?
Zxello Community | PVE & Roaming Scientists runs a procedural map of size 4,500 with seed 12345, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Zxello Community | PVE & Roaming Scientists?
The name of Zxello Community | PVE & Roaming Scientists gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on Zxello Community | PVE & Roaming Scientists?
A reading taken now shows 0 players on Zxello Community | PVE & Roaming Scientists, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 1 players.
How does Zxello Community | PVE & Roaming Scientists rank against other Rust servers?
On player hours for the past week, Zxello Community | PVE & Roaming Scientists sits at #5,688, which puts it inside the top 26% of every ranked server.
Operator and location
How reliably does Zxello Community | PVE & Roaming Scientists stay online?
As recorded now, Zxello Community | PVE & Roaming Scientists is running. The uptime it reports puts its last restart about 6 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Does Zxello Community | PVE & Roaming Scientists hold a steady tick rate?
The 48-hour average is 61 server fps; 33 is the lowest observed. The world held up to 126,215 entities at its peak, buildings and deployables included. Memory use peaked at 5,633 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Zxello Community | PVE & Roaming Scientists hosted?
No region is published by Zxello Community | PVE & Roaming Scientists. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 87.104.244.119:28015 is the address it uses.
What build of Rust does Zxello Community | PVE & Roaming Scientists use?
Rust network protocol 2635 and build 168909 on Linux is what Zxello Community | PVE & Roaming Scientists runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Zxello Community | PVE & Roaming Scientists?
On average, the busiest point of its recent wipes drew 3 players. 2 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does Zxello Community | PVE & Roaming Scientists wipe, and on which days?
The rhythm of Zxello Community | PVE & Roaming Scientists cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 10 hours.
Tags
What do the server tags on Zxello Community | PVE & Roaming Scientists mean?
Tags published by Zxello Community | PVE & Roaming Scientists and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Zxello Community | PVE & Roaming Scientists appear?
The Rust Server Trends lists that take in Zxello Community | PVE & Roaming Scientists are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto Zxello Community | PVE & Roaming Scientists?
You can connect by pressing F1 in Rust and typing client.connect 87.104.244.119:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://zxello.dk is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.