Station XX-2835 · recording
2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU
Online 87.103.199.66:28015 checked 7m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #2,835
- top 13%
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 3d 8h
- Sun 1 Nov, 11:25 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 17:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, and #225 of the trio servers (top 36%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 11:25 UTC, in 3d 8h. Its weekly schedule tag · low confidence
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 33%else halves by day 8
Coming wipes
- 3d 8hSun 1 Nov, 11:25 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 10d 8hSun 8 Nov, 11:25 UTC
- 17d 8hSun 15 Nov, 11:25 UTC
- 24d 8hSun 22 Nov, 11:25 UTC
- 31d 8hSun 29 Nov, 11:25 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 38d 8hSun 6 Dec, 11:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 11:25 UTC3d ago | M0.6▲rising | 6 | – | running | 2 | |
| Fri 23 Oct, 10:53 UTC5d ago | M0.5▲rising | 4 | held half | 2 days | 1 | |
| Thu 22 Oct, 19:03 UTC6d ago | M0.6▲rising | 4 | – | 0.7 days | 0 | |
| Thu 22 Oct, 12:47 UTC6d ago | M0.6▲rising | 4 | – | 0.3 days | 0 | |
| Fri 16 Oct, 11:16 UTC12d ago | M0.3▲rising | 3 | halved by day 3 | 6.1 days | 1 | |
| Thu 1 Oct, 18:08 UTC FW27d ago | M0.8▲rising | 6 | halved by day 13 | 14.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU runs a procedural map of size 3,500 with seed 1083716274, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
2x gather is what 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU runs, judging by its name. You can have up to 3 players in a group (trio). It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU right now?
A reading taken now shows 0 players on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU, which has 150 slots. The seven-day average is 1 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 6 players.
How does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU rank against other Rust servers?
Over the last seven days, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU recorded enough player hours to reach #2,835 worldwide, placing it in the top 13% of all ranked servers. Within trio, it places #225.
Server facts
How reliably does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU stay online?
Right now, you can reach 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU. Its reported uptime points to a restart about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 135, or 80% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
How well does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU perform under load?
Across the last 48 hours it averaged 144 server fps, with a floor of 79. At its highest, it carried 80,218 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,605 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU run from?
The name of 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 87.103.199.66:28015.
Which Rust version is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU running?
Rust network protocol 2635 and build 168909 on Windows is what 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
5 players, on average, was the busiest crowd at its recent wipes. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. It fell under half by day 8 in the wipes where it didn't hold.
How often does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU wipe, and on which days?
The prediction is taken from its tag, since 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 11:25 UTC. 5 days 16 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Tags
What do the server tags on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU mean?
Tags published by 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU appear?
The Rust Server Trends lists that take in 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU are: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How to join
How do you connect to 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
Enter client.connect 87.103.199.66:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://russianrust2x.gamestores.app.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.