Station XX-15460 · no signal
MattOS Experimental Playtest Server
Offline 86.21.55.201:28019 checked 36d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,460
- top 67%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- on rhythm
- 88%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 22 Sep, 13:20 UTC36d ago | M0.0■steady | 0 | – | running | 0 | |
| Tue 22 Sep, 06:41 UTC36d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Mon 21 Sep, 23:53 UTC37d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Mon 21 Sep, 17:41 UTC37d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Mon 21 Sep, 10:47 UTC37d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Mon 21 Sep, 03:44 UTC37d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Sun 20 Sep, 21:25 UTC38d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Sun 20 Sep, 14:39 UTC38d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Sun 20 Sep, 06:35 UTC38d ago | M0.0■steady | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MattOS Experimental Playtest Server?
A procedural map runs on MattOS Experimental Playtest Server, generated by the game.
Which settings and rules apply on MattOS Experimental Playtest Server?
You will find no gather rate in the name of MattOS Experimental Playtest Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on MattOS Experimental Playtest Server?
MattOS Experimental Playtest Server is not responding at this moment and is offline, last seen 36 days 8 hours ago.
How does MattOS Experimental Playtest Server rank against other Rust servers?
On player hours for the past week, MattOS Experimental Playtest Server sits at #15,460, which puts it inside the top 67% of every ranked server.
Operator and location
How reliably does MattOS Experimental Playtest Server stay online?
As recorded now, MattOS Experimental Playtest Server is not reachable, the last contact having been 36 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does MattOS Experimental Playtest Server run from?
A region is not published by MattOS Experimental Playtest Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 86.21.55.201:28019 is the address it uses.
Which Rust version is MattOS Experimental Playtest Server running?
On Windows, MattOS Experimental Playtest Server runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on MattOS Experimental Playtest Server?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does MattOS Experimental Playtest Server wipe, and on which days?
There is no next wipe to predict at MattOS Experimental Playtest Server, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 36 days 9 hours.
Server tags
What do the server tags on MattOS Experimental Playtest Server mean?
The game's server browser reads the tags MattOS Experimental Playtest Server publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MattOS Experimental Playtest Server appear?
You will find MattOS Experimental Playtest Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to MattOS Experimental Playtest Server?
To join, enter client.connect 86.21.55.201:28019 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.