Station XX-13250 · no signal
Beetlejuicexx - Private
Offline 86.157.85.77:28015 checked 40d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,250
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Beetlejuicexx - Private?
A procedural map runs on Beetlejuicexx - Private, generated by the game.
Which settings and rules apply on Beetlejuicexx - Private?
No gather rate appears in the name of Beetlejuicexx - Private. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Beetlejuicexx - Private right now?
No players are recorded on Beetlejuicexx - Private at this moment; it is offline, and the last sighting was 40 days 13 hours ago.
How does Beetlejuicexx - Private rank against other Rust servers?
On player hours for the past week, Beetlejuicexx - Private sits at #13,250, which puts it inside the top – of every ranked server.
Operator and location
How reliably does Beetlejuicexx - Private stay online?
No contact with Beetlejuicexx - Private right now, and the last recorded contact was 40 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Beetlejuicexx - Private hosted?
No region is published by Beetlejuicexx - Private. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 86.157.85.77:28015.
What build of Rust does Beetlejuicexx - Private use?
Rust network protocol 2633 and build 164530 on Windows is what Beetlejuicexx - Private runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Beetlejuicexx - Private wipe, and on which days?
Too few wipes of Beetlejuicexx - Private are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 45 days 11 hours.
Lists and tags
What do the server tags on Beetlejuicexx - Private mean?
Tags published by Beetlejuicexx - Private and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Beetlejuicexx - Private appear?
You will find Beetlejuicexx - Private on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Beetlejuicexx - Private?
To join, enter client.connect 86.157.85.77:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.