Station XX-14794 · no signal
DropLaunch test server
Offline 86.104.23.85:28015 checked 18d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,794
- top 67%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DropLaunch test server?
DropLaunch test server uses a procedural map, which the game generates.
Which settings and rules apply on DropLaunch test server?
The name of DropLaunch test server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on DropLaunch test server?
No players are recorded on DropLaunch test server at this moment; it is offline, and the last sighting was 18 days 6 hours ago.
How does DropLaunch test server rank against other Rust servers?
On player hours for the past week, DropLaunch test server sits at #14,794, which puts it inside the top 67% of every ranked server.
Operator and location
How reliably does DropLaunch test server stay online?
DropLaunch test server is down at the moment; the last recorded contact was 18 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 10 October 2026 is when Rust Server Trends first recorded it.
Where in the world is DropLaunch test server hosted?
A region is not published by DropLaunch test server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 86.104.23.85:28015.
What build of Rust does DropLaunch test server use?
Rust network protocol 2634 and build 167398 on Windows is what DropLaunch test server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does DropLaunch test server wipe, and on which days?
On record so far are too few of DropLaunch test server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 6 hours is how long the current world has been running.
Tags
What do the server tags on DropLaunch test server mean?
The game's server browser reads the tags DropLaunch test server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DropLaunch test server appear?
You will find DropLaunch test server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to DropLaunch test server?
Enter client.connect 86.104.23.85:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.