Station XX-12814 · no signal
Milho Frito Skins
Offline 85.242.190.44:28015 checked 2d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,814
- top 58%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 22:51 UTC23d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Milho Frito Skins?
Milho Frito Skins uses a procedural map, which the game generates.
Which settings and rules apply on Milho Frito Skins?
The name of Milho Frito Skins gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Milho Frito Skins?
Milho Frito Skins is not responding at this moment and is offline, last seen 2 days 6 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Milho Frito Skins rank against other Rust servers?
On player hours for the past week, Milho Frito Skins sits at #12,814, which puts it inside the top 58% of every ranked server.
Server details
How reliably does Milho Frito Skins stay online?
As recorded now, Milho Frito Skins is not reachable, the last contact having been 2 days 6 hours ago. It was up 9% of the time across the last 7 full days: 15 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
Which region does Milho Frito Skins run from?
Nothing about a region comes from Milho Frito Skins. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.242.190.44:28015 is the address it uses.
Which Rust version is Milho Frito Skins running?
On Windows, Milho Frito Skins runs Rust network protocol 2635 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Milho Frito Skins?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Milho Frito Skins run its wipes?
Too few wipes of Milho Frito Skins are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 10 hours is how long the current world has been running.
Lists and tags
What do the server tags on Milho Frito Skins mean?
These are the tags Milho Frito Skins publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Milho Frito Skins appear?
These Rust Server Trends lists include Milho Frito Skins: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Milho Frito Skins?
Enter client.connect 85.242.190.44:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.