Station XX-16640 · no signal
LusoTugaPrime DEV
Offline 85.240.148.119:28015 checked 31d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,640
- top 70%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 25 Sep, 12:31 UTC32d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 18 Sep, 14:35 UTC39d ago | M0.0■steady | 1 | – | 6.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LusoTugaPrime DEV?
LusoTugaPrime DEV uses a procedural map, which the game generates.
Which settings and rules apply on LusoTugaPrime DEV?
You will find no gather rate in the name of LusoTugaPrime DEV. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on LusoTugaPrime DEV?
A reading taken now finds LusoTugaPrime DEV offline; the most recent activity was 31 days 1 hours ago.
How does LusoTugaPrime DEV rank against other Rust servers?
The last seven days of player hours place LusoTugaPrime DEV at #16,640, in the top 70% of all ranked servers.
Server facts
How reliably does LusoTugaPrime DEV stay online?
No contact with LusoTugaPrime DEV right now, and the last recorded contact was 31 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Where in the world is LusoTugaPrime DEV hosted?
No region is published by LusoTugaPrime DEV. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 85.240.148.119:28015 is the address it uses.
What build of Rust does LusoTugaPrime DEV use?
LusoTugaPrime DEV is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on LusoTugaPrime DEV?
The recent wipes averaged a busiest count of 1 players. 34 hours after the latest wipe, the crowd peaked.
On what timetable does LusoTugaPrime DEV run its wipes?
Too few wipes of LusoTugaPrime DEV are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 32 days 23 hours is how long the current world has been running.
Tags
What do the server tags on LusoTugaPrime DEV mean?
The game's server browser reads the tags LusoTugaPrime DEV publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LusoTugaPrime DEV appear?
The Rust Server Trends lists that take in LusoTugaPrime DEV are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto LusoTugaPrime DEV?
Enter client.connect 85.240.148.119:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.