Station XX-12978 · no signal
[Persian] Milad Land
Offline 85.239.208.180:28015 checked 9d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,978
- top 59%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 19:03 UTC11d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [Persian] Milad Land?
The map on [Persian] Milad Land is procedural, produced by the game.
Which settings and rules apply on [Persian] Milad Land?
No gather rate appears in the name of [Persian] Milad Land. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [Persian] Milad Land?
No players are recorded on [Persian] Milad Land at this moment; it is offline, and the last sighting was 9 days 1 hours ago.
How does [Persian] Milad Land rank against other Rust servers?
The last seven days of player hours place [Persian] Milad Land at #12,978, in the top 59% of all ranked servers.
Operator and location
How reliably does [Persian] Milad Land stay online?
As recorded now, [Persian] Milad Land is not reachable, the last contact having been 9 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [Persian] Milad Land hosted?
A region is not published by [Persian] Milad Land. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.239.208.180:28015 is the address it uses.
Which Rust version is [Persian] Milad Land running?
Rust network protocol 2634 and build 166494 on Windows is what [Persian] Milad Land runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [Persian] Milad Land?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does [Persian] Milad Land wipe, and on which days?
Too few wipes of [Persian] Milad Land are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 2 hours is how long the current world has been running.
Server tags
What do the server tags on [Persian] Milad Land mean?
Tags published by [Persian] Milad Land and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [Persian] Milad Land appear?
You will find [Persian] Milad Land on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto [Persian] Milad Land?
You can connect by pressing F1 in Rust and typing client.connect 85.239.208.180:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.