Rust Server TrendsSeismic network · station log
Recording Stations11,641 Players44,965 Active3,093 Wipes · 3 h105 48 h

Station XX-15338 · no signal

Test server

Offline 85.234.86.228:28015 checked 1h ago

modded
Connect
Players now
0/ 120
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
207d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 120 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0016:0009:0017:0000:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
108/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
147/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
45/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Test server?

A procedural map runs on Test server, generated by the game.

Which settings and rules apply on Test server?

You will find no gather rate in the name of Test server. The group limit is not published. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on Test server right now?

No players are recorded on Test server at this moment; it is offline, and the last sighting was 1 hours ago. The population averaged 0 players over the past week.

How does Test server rank against other Rust servers?

On player hours for the past week, Test server sits at #15,338, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Test server stay online?

As recorded now, Test server is not reachable, the last contact having been 1 hours ago. Of the 72 hours in the last 3 full days, it was up for 28, or 39% of the time. 25 October 2026 is when Rust Server Trends first recorded it.

Which region does Test server run from?

No region is published by Test server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 85.234.86.228:28015.

What build of Rust does Test server use?

Rust network protocol 2345 on Windows is what Test server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Test server wipe, and on which days?

The rhythm of Test server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 207 days 17 hours.

Tags

What do the server tags on Test server mean?

These are the tags Test server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp120 (Max players): 120 slots are available; v2345 (Protocol): To connect, your game must be on the same protocol, 2345; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hcee54154 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Test server appear?

The Rust Server Trends lists that take in Test server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

Connecting

How do you connect to Test server?

You can connect by pressing F1 in Rust and typing client.connect 85.234.86.228:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp120
Max players 120 slots are available.
v2345
Protocol To connect, your game must be on the same protocol, 2345.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hcee54154
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.