Station XX-15480 · no signal
nazvanie
Offline 85.192.63.40:28015 checked 36d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,480
- top 68%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 18 Sep, 16:20 UTC39d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 17 Sep, 09:54 UTC40d ago | M0.0▲rising | 1 | – | 1.3 days | 0 | |
| Thu 17 Sep, 03:24 UTC40d ago | M0.0▲rising | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on nazvanie?
A procedural map runs on nazvanie, generated by the game.
Which settings and rules apply on nazvanie?
You will find no gather rate in the name of nazvanie. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on nazvanie right now?
A reading taken now finds nazvanie offline; the most recent activity was 36 days 16 hours ago.
How does nazvanie rank against other Rust servers?
Over the last seven days, nazvanie recorded enough player hours to reach #15,480 worldwide, placing it in the top 68% of all ranked servers.
Operator and location
How reliably does nazvanie stay online?
No contact with nazvanie right now, and the last recorded contact was 36 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does nazvanie run from?
Nothing about a region comes from nazvanie. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 85.192.63.40:28015.
Which Rust version is nazvanie running?
Rust network protocol 2633 and build 164530 on Windows is what nazvanie runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on nazvanie?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does nazvanie run its wipes?
There is no next wipe to predict at nazvanie, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 39 days 9 hours.
Tags
What do the server tags on nazvanie mean?
The game's server browser reads the tags nazvanie publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does nazvanie appear?
The Rust Server Trends lists that take in nazvanie are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to nazvanie?
You can connect by pressing F1 in Rust and typing client.connect 85.192.63.40:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.