Station XX-10304 · recording
ZergRust3000
Online 85.190.132.70:25565 checked 9m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,304
- top 46%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ZergRust3000?
The procedural map on ZergRust3000 is size 2,500 with seed 1001898781, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on ZergRust3000?
No gather rate appears in the name of ZergRust3000. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on ZergRust3000?
A reading taken now shows 0 players on ZergRust3000, which has 500 slots. The seven-day average is 0 players, with a peak of 1.
How does ZergRust3000 rank against other Rust servers?
Over the last seven days, ZergRust3000 recorded enough player hours to reach #10,304 worldwide, placing it in the top 46% of all ranked servers.
Operator and location
How reliably does ZergRust3000 stay online?
Right now, you can reach ZergRust3000. The uptime it reports puts its last restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Does ZergRust3000 hold a steady tick rate?
The 48-hour average is 215 server fps; 130 is the lowest observed. The world held up to 30,147 entities at its peak, buildings and deployables included. Its highest memory use was 1,738 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does ZergRust3000 run from?
A region is not published by ZergRust3000. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.190.132.70:25565 is the address it uses.
Which Rust version is ZergRust3000 running?
On Linux, ZergRust3000 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does ZergRust3000 wipe, and on which days?
Too few wipes of ZergRust3000 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 4 hours is how long the current world has been running.
Server tags
What do the server tags on ZergRust3000 mean?
Tags published by ZergRust3000 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ZergRust3000 appear?
These Rust Server Trends lists include ZergRust3000: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to ZergRust3000?
To join, enter client.connect 85.190.132.70:25565 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.