Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station XX-10304 · recording

ZergRust3000

Online 85.190.132.70:25565 checked 9m ago

moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,304
top 46%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10304 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
153/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
194/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
97/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
221/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ZergRust3000?

The procedural map on ZergRust3000 is size 2,500 with seed 1001898781, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ZergRust3000?

No gather rate appears in the name of ZergRust3000. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on ZergRust3000?

A reading taken now shows 0 players on ZergRust3000, which has 500 slots. The seven-day average is 0 players, with a peak of 1.

How does ZergRust3000 rank against other Rust servers?

Over the last seven days, ZergRust3000 recorded enough player hours to reach #10,304 worldwide, placing it in the top 46% of all ranked servers.

Operator and location

How reliably does ZergRust3000 stay online?

Right now, you can reach ZergRust3000. The uptime it reports puts its last restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 16 October 2026 it was recorded for the first time by Rust Server Trends.

Does ZergRust3000 hold a steady tick rate?

The 48-hour average is 215 server fps; 130 is the lowest observed. The world held up to 30,147 entities at its peak, buildings and deployables included. Its highest memory use was 1,738 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does ZergRust3000 run from?

A region is not published by ZergRust3000. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.190.132.70:25565 is the address it uses.

Which Rust version is ZergRust3000 running?

On Linux, ZergRust3000 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does ZergRust3000 wipe, and on which days?

Too few wipes of ZergRust3000 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 4 hours is how long the current world has been running.

Server tags

What do the server tags on ZergRust3000 mean?

Tags published by ZergRust3000 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ZergRust3000 appear?

These Rust Server Trends lists include ZergRust3000: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to ZergRust3000?

To join, enter client.connect 85.190.132.70:25565 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.