Station XX-15338 · recording
Wolfsschlucht
Online 85.190.128.78:10700 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Wolfsschlucht?
The procedural map on Wolfsschlucht is size 4,000 with seed 2309, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Wolfsschlucht?
No gather rate appears in the name of Wolfsschlucht. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Wolfsschlucht right now?
0 of the 50 slots on Wolfsschlucht are filled right now. Averaged across the last seven days, the population was 0 players.
How does Wolfsschlucht rank against other Rust servers?
Over the last seven days, Wolfsschlucht recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Wolfsschlucht stay online?
Right now, you can reach Wolfsschlucht. Going by the uptime figure it reports, it restarted about 6 days 12 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Wolfsschlucht hold a steady tick rate?
Across the last 48 hours it averaged 10 server fps, with a floor of 10. Buildings, deployables and all the rest of the world's entities brought it to a high of 92,075. It reached a ceiling of 3,525 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Wolfsschlucht hosted?
A region is not published by Wolfsschlucht. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.190.128.78:10700 is the address it uses.
What build of Rust does Wolfsschlucht use?
Wolfsschlucht is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Wolfsschlucht?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does Wolfsschlucht wipe, and on which days?
Once a month Wolfsschlucht wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 14 hours.
Lists and tags
What do the server tags on Wolfsschlucht mean?
These are the tags Wolfsschlucht publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Wolfsschlucht appear?
The Rust Server Trends lists that take in Wolfsschlucht are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Wolfsschlucht?
Enter client.connect 85.190.128.78:10700 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
