Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,829 Active3,292 Wipes · 3 h140 48 h

Station XX-13893 · no signal

My Server Name

Offline 85.172.111.110:28015 checked 24d ago

moddedoxide
Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,893
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13893 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
59/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
14/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Server Name?

My Server Name uses a procedural map, which the game generates.

Which settings and rules apply on My Server Name?

No gather rate appears in the name of My Server Name. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on My Server Name right now?

A reading taken now finds My Server Name offline; the most recent activity was 24 days 1 hours ago.

How does My Server Name rank against other Rust servers?

On player hours for the past week, My Server Name sits at #13,893, which puts it inside the top 61% of every ranked server.

Server details

How reliably does My Server Name stay online?

As recorded now, My Server Name is not reachable, the last contact having been 24 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Server Name hosted?

Nothing about a region comes from My Server Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 85.172.111.110:28015.

Which Rust version is My Server Name running?

Rust network protocol 2634 and build 166586 on Windows is what My Server Name runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does My Server Name wipe, and on which days?

On record so far are too few of My Server Name's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 4 hours is how long the current world has been running.

Server tags

What do the server tags on My Server Name mean?

Tags published by My Server Name and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

The Rust Server Trends lists that take in My Server Name are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to My Server Name?

Enter client.connect 85.172.111.110:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.