Station XX-15358 · recording
Unitedgameserver
Online 85.14.193.173:28015 checked 9m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 12:33 UTC26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 2 Oct, 03:12 UTC27d ago | M0.3▲rising | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Unitedgameserver?
Generated by the game, the map on Unitedgameserver is procedural, size 4,000 with seed 140097838. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Unitedgameserver?
The name of Unitedgameserver gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Unitedgameserver?
At this moment, Unitedgameserver records 0 players across 10 slots. The population averaged 0 players over the past week.
How does Unitedgameserver rank against other Rust servers?
On player hours for the past week, Unitedgameserver sits at #15,358, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Unitedgameserver stay online?
As recorded now, Unitedgameserver is running. The uptime it reports puts its last restart about 22 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Unitedgameserver perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 91,423 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,874 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Unitedgameserver run from?
Nothing about a region comes from Unitedgameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 85.14.193.173:28015.
Which Rust version is Unitedgameserver running?
Unitedgameserver is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Unitedgameserver?
The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does Unitedgameserver run its wipes?
Too few wipes of Unitedgameserver are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 15 hours.
Tags
What do the server tags on Unitedgameserver mean?
Tags published by Unitedgameserver and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Unitedgameserver appear?
These Rust Server Trends lists include Unitedgameserver: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Unitedgameserver?
Enter client.connect 85.14.193.173:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://united-gameserver.de/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.