Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players63,580 Active3,313 Wipes · 3 h197 48 h

Station XX-15262 · recording

King Rust

Online 85.14.193.116:28015 checked 13m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
83d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
30/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
48/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
16/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
48/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
218/ 260
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on King Rust?

Generated by the game, the map on King Rust is procedural, size 2,500 with seed 6738. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on King Rust?

No gather rate appears in the name of King Rust. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on King Rust right now?

A reading taken now shows 0 players on King Rust, which has 100 slots. The seven-day average for this server is 0 players.

How does King Rust rank against other Rust servers?

On player hours for the past week, King Rust sits at #15,262, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does King Rust stay online?

Right now, you can reach King Rust. Going by the uptime figure it reports, it restarted about 20 days 6 hours ago. 143 of 168 hours in the last 7 full days were up time, 85% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does King Rust perform under load?

The 48-hour average is 30 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 30,912. Its highest memory use was 3,567 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does King Rust run from?

A region is not published by King Rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.14.193.116:28015 is the address it uses.

What build of Rust does King Rust use?

On Linux, King Rust runs Rust network protocol 2632 and build 160450. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does King Rust wipe, and on which days?

On record so far are too few of King Rust's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 83 days 15 hours.

Lists and tags

What do the server tags on King Rust mean?

These are the tags King Rust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160450 (Build): Game build: 160450; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does King Rust appear?

These Rust Server Trends lists include King Rust: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to King Rust?

Enter client.connect 85.14.193.116:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://united-gameserver.de/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs160450
Build Game build: 160450.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.