Station XX-15452 · recording
GodsForsakenLand
Online 85.134.72.218:28015 checked 11m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,452
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC24d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on GodsForsakenLand?
GodsForsakenLand runs a procedural map of size 4,500 with seed 9876513, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on GodsForsakenLand?
The name of GodsForsakenLand gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on GodsForsakenLand right now?
At this moment, GodsForsakenLand records 0 players across 10 slots. The seven-day average for this server is 0 players.
How does GodsForsakenLand rank against other Rust servers?
Over the last seven days, GodsForsakenLand recorded enough player hours to reach #15,452 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does GodsForsakenLand stay online?
Right now, you can reach GodsForsakenLand. Its reported uptime points to a restart about 8 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 159, or 95% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
Does GodsForsakenLand hold a steady tick rate?
Across the last 48 hours it averaged 118 server fps, with a floor of 94. The world held up to 112,784 entities at its peak, buildings and deployables included. It reached a ceiling of 4,945 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is GodsForsakenLand hosted?
No region is published by GodsForsakenLand. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.134.72.218:28015.
What build of Rust does GodsForsakenLand use?
On Windows, GodsForsakenLand runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on GodsForsakenLand?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 11 hours after the wipe.
How often does GodsForsakenLand wipe, and on which days?
Too few wipes of GodsForsakenLand are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 24 days 17 hours.
Server tags
What do the server tags on GodsForsakenLand mean?
Tags published by GodsForsakenLand and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does GodsForsakenLand appear?
The Rust Server Trends lists that take in GodsForsakenLand are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto GodsForsakenLand?
To join, enter client.connect 85.134.72.218:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.