Station XX-15497 · no signal
Rust server test
Offline 85.133.205.217:28015 checked 42d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,497
- no region published
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust server test?
Rust server test uses a procedural map, which the game generates.
Which settings and rules apply on Rust server test?
You will find no gather rate in the name of Rust server test. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on Rust server test?
Rust server test is not responding at this moment and is offline, last seen 42 days 15 hours ago.
How does Rust server test rank against other Rust servers?
On player hours for the past week, Rust server test sits at #15,497, which puts it inside the top – of every ranked server.
Operator and location
How reliably does Rust server test stay online?
Rust server test is down at the moment; the last recorded contact was 42 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust server test hosted?
A region is not published by Rust server test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 85.133.205.217:28015.
Which Rust version is Rust server test running?
Rust server test is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Rust server test wipe, and on which days?
Too few wipes of Rust server test are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 51 days 15 hours.
Tags
What do the server tags on Rust server test mean?
The game's server browser reads the tags Rust server test publishes: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust server test appear?
The Rust Server Trends lists that take in Rust server test are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto Rust server test?
You can connect by pressing F1 in Rust and typing client.connect 85.133.205.217:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.