Station XX-15257 · recording
RustServer
Online 85.131.250.197:28015 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,257
- top 69%
- Last wipe
- 355d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustServer?
The procedural map on RustServer is size 3,000 with seed 19686, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer?
No gather rate appears in the name of RustServer. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RustServer?
At this moment, RustServer records 0 players across 50 slots. The seven-day average for this server is 0 players.
How does RustServer rank against other Rust servers?
On player hours for the past week, RustServer sits at #15,257, which puts it inside the top 69% of every ranked server.
Server details
How reliably does RustServer stay online?
As recorded now, RustServer is running. The uptime it reports puts its last restart about 12 days 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does RustServer perform under load?
Its average server fps over the last 48 hours was 141, and it never dropped below 17. At its highest, it carried 69,945 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,236 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustServer run from?
No region is published by RustServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.131.250.197:28015.
What build of Rust does RustServer use?
Rust network protocol 2604 and build 136537 on Linux is what RustServer runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does RustServer run its wipes?
On record so far are too few of RustServer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 355 days 8 hours is how long the current world has been running.
Lists and tags
What do the server tags on RustServer mean?
These are the tags RustServer publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2604 (Protocol): Game protocol 2604: to join, your game must match this version; cs136537 (Build): It runs game build 136537; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer appear?
The Rust Server Trends lists that take in RustServer are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto RustServer?
Enter client.connect 85.131.250.197:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.