Station XX-15349 · recording
ErisServerPreTest
Online 85.131.246.201:28015 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 18:38 UTC15d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 12 Oct, 18:51 UTC16d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Mon 12 Oct, 00:32 UTC17d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ErisServerPreTest?
Generated by the game, the map on ErisServerPreTest is procedural, size 3,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on ErisServerPreTest?
You will find no gather rate in the name of ErisServerPreTest. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on ErisServerPreTest?
At this moment, ErisServerPreTest records 0 players across 50 slots. The population averaged 0 players over the past week.
How does ErisServerPreTest rank against other Rust servers?
The last seven days of player hours place ErisServerPreTest at #15,349, in the top 69% of all ranked servers.
Server facts
How reliably does ErisServerPreTest stay online?
Right now, you can reach ErisServerPreTest. Its reported uptime points to a restart about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does ErisServerPreTest hold a steady tick rate?
Its average server fps over the last 48 hours was 156, and it never dropped below 93. The world held up to 68,681 entities at its peak, buildings and deployables included. Its highest memory use was 2,197 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does ErisServerPreTest run from?
A region is not published by ErisServerPreTest. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 85.131.246.201:28015.
Which Rust version is ErisServerPreTest running?
Rust network protocol 2634 and build 167398 on Linux is what ErisServerPreTest runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ErisServerPreTest?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
On what timetable does ErisServerPreTest run its wipes?
There is no next wipe to predict at ErisServerPreTest, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 7 hours is how long the current world has been running.
Lists and tags
What do the server tags on ErisServerPreTest mean?
Tags published by ErisServerPreTest and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ErisServerPreTest appear?
You will find ErisServerPreTest on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to ErisServerPreTest?
To join, enter client.connect 85.131.246.201:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.