Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,590 Active2,938 Wipes · 3 h91 48 h

Station GE-15353 · recording

Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep

Online 85.10.198.210:28015 checked 9m ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
510d ago
biweekly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station GE-15353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average
52/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
1/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
1/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
2/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average
10/ 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average
2/ 20
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep?

The procedural map on Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep is size 3,500 with seed 76951874, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep?

The name of Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep gives no gather rate. No group limit is published. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep?

0 of the 100 slots on Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep are filled right now. Averaged across the last seven days, the population was 0 players.

How does Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep rank against other Rust servers?

The last seven days of player hours place Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep at #15,353, in the top 69% of all ranked servers.

Operator and location

How reliably does Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep stay online?

Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep is up at the moment. The uptime it reports puts its last restart about 15 days ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep perform under load?

Across the last 48 hours it averaged 151 server fps, with a floor of 124. The world held up to 324,191 entities at its peak, buildings and deployables included. Its highest memory use was 4,856 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep hosted?

Its region code is ger, and Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.10.198.210:28015 is the address it uses.

What build of Rust does Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep use?

On Windows, Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep runs Rust network protocol 2590 and build 122868. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep wipe, and on which days?

From the force wipe the next wipe of Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 510 days 4 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep mean?

The game's server browser reads the tags Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; v2590 (Protocol): Your game needs to be on protocol 2590 to join; cs122868 (Build): The game build is 122868; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rger (Region code): The region code for this server is ger; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep appear?

You will find Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks.

Connecting

What steps get you onto Mitternacht 2.0 | Raid-Time | KOS-Zones | Low Upkeep?

Enter client.connect 85.10.198.210:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/j8VF6mUAHV.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rger,v2590,^b,^v,gmvanilla,cs122868,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
v2590
Protocol Your game needs to be on protocol 2590 to join.
cs122868
Build The game build is 122868.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rger
Region code The region code for this server is ger.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.