Station XX-16084 · no signal
Shadewatch Rust pvp
Offline 85.10.196.155:26049 checked 28d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,084
- top 69%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 15:47 UTC32d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Shadewatch Rust pvp?
Shadewatch Rust pvp uses a procedural map, which the game generates.
Which settings and rules apply on Shadewatch Rust pvp?
You will find no gather rate in the name of Shadewatch Rust pvp. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Shadewatch Rust pvp?
A reading taken now finds Shadewatch Rust pvp offline; the most recent activity was 28 days 7 hours ago.
How does Shadewatch Rust pvp rank against other Rust servers?
Over the last seven days, Shadewatch Rust pvp recorded enough player hours to reach #16,084 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Shadewatch Rust pvp stay online?
No contact with Shadewatch Rust pvp right now, and the last recorded contact was 28 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 27 September 2026 is when Rust Server Trends first recorded it.
Which region does Shadewatch Rust pvp run from?
Nothing about a region comes from Shadewatch Rust pvp. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.10.196.155:26049 is the address it uses.
Which Rust version is Shadewatch Rust pvp running?
Rust network protocol 2633 and build 165217 on Linux is what Shadewatch Rust pvp runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Shadewatch Rust pvp?
On average, the busiest point of its recent wipes drew 1 players. 5 hours into the latest wipe, the crowd reached its peak.
On what timetable does Shadewatch Rust pvp run its wipes?
Too few wipes of Shadewatch Rust pvp are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 32 days 9 hours.
Lists and tags
What do the server tags on Shadewatch Rust pvp mean?
The game's server browser reads the tags Shadewatch Rust pvp publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Shadewatch Rust pvp appear?
The Rust Server Trends lists that take in Shadewatch Rust pvp are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Shadewatch Rust pvp?
Enter client.connect 85.10.196.155:26049 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.