Station XX-15962 · no signal
lab-rust-muvcr9m6
Offline 84.79.84.168:28015 checked 23d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,962
- top 71%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 12:32 UTC23d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 5 Oct, 06:12 UTC23d ago | M0.0■steady | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on lab-rust-muvcr9m6?
lab-rust-muvcr9m6 uses a procedural map, which the game generates.
Which settings and rules apply on lab-rust-muvcr9m6?
No gather rate appears in the name of lab-rust-muvcr9m6. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on lab-rust-muvcr9m6?
No players are recorded on lab-rust-muvcr9m6 at this moment; it is offline, and the last sighting was 23 days 7 hours ago.
How does lab-rust-muvcr9m6 rank against other Rust servers?
On player hours for the past week, lab-rust-muvcr9m6 sits at #15,962, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does lab-rust-muvcr9m6 stay online?
lab-rust-muvcr9m6 is down at the moment; the last recorded contact was 23 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 4 October 2026 is when Rust Server Trends first recorded it.
Which region does lab-rust-muvcr9m6 run from?
A region is not published by lab-rust-muvcr9m6. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 84.79.84.168:28015.
What build of Rust does lab-rust-muvcr9m6 use?
lab-rust-muvcr9m6 is running Rust network protocol 2634 and build 166652 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on lab-rust-muvcr9m6?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does lab-rust-muvcr9m6 wipe, and on which days?
The rhythm of lab-rust-muvcr9m6 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 7 hours.
Server tags
What do the server tags on lab-rust-muvcr9m6 mean?
The game's server browser reads the tags lab-rust-muvcr9m6 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does lab-rust-muvcr9m6 appear?
The Rust Server Trends lists that take in lab-rust-muvcr9m6 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto lab-rust-muvcr9m6?
You can connect by pressing F1 in Rust and typing client.connect 84.79.84.168:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.