Station XX-15349 · no signal
Uliap
Offline 84.32.50.4:28015 checked 1d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- usual gap
- 14 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 12d 13hTue 10 Nov, 13:58 UTC
- 26d 13hTue 24 Nov, 13:58 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 40d 13hTue 8 Dec, 13:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 13:58 UTC1d ago | – | – | – | – | running | 0 |
| Tue 13 Oct, 13:11 UTC15d ago | M0.0▲rising | 1 | – | – | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Uliap?
A procedural map runs on Uliap, generated by the game.
Which settings and rules apply on Uliap?
The name of Uliap gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Uliap right now?
No players are recorded on Uliap at this moment; it is offline, and the last sighting was 34 hours ago. The population averaged 0 players over the past week.
How does Uliap rank against other Rust servers?
The last seven days of player hours place Uliap at #15,349, in the top 69% of all ranked servers.
Server facts
How reliably does Uliap stay online?
Uliap is down at the moment; the last recorded contact was 34 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Uliap hosted?
Nothing about a region comes from Uliap. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 84.32.50.4:28015.
What build of Rust does Uliap use?
Rust network protocol 2634 and build 167781 on Windows is what Uliap runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Uliap?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does Uliap wipe, and on which days?
The wipe rhythm at Uliap is every other Tuesday at 13:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 34 hours.
Lists and tags
What do the server tags on Uliap mean?
These are the tags Uliap publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Uliap appear?
The Rust Server Trends lists that take in Uliap are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to Uliap?
To join, enter client.connect 84.32.50.4:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.